ZScript Apply DispMap doesn't seem to work?


Ah wait, it still doesn’t work in my setup.

I think it has something to do with the alpha texture that I import and its name I’m trying to use.

I use this for importing the alpha texture:

[FileNameSetNext,"N:/path/3849_5478_3829_displacement_map.jpg"]
[IPress,Alpha:Import]

Then I use your code but replace:

[IPress, "PopUp:Alpha 62"]

with:

[IPress, "PopUp:3849_5478_3829_displacement_map"]

and then there’s just the alpha selection window that is opened and stays open.

Any ideas?



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