How do you Extrude (like Maya) in Zbrush?


Hello all,

I am still new and trying to figure out Zbrush on how to extrude correctly in Zbrush.

So far the only similar thing that i found out is masking an area > invert > move tool to pull out geometry. However, pulling out the geometry doesn’t exactly pull it out in a perfect angle in came out from like component mode in Maya.

Can anyone help me out with this issue?

Thank you!



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