Bring a low poly Obj into ZB and be able to resculpt


Hi Steve,

looks like that the polygon normal’s of your obj model are not ‘even’ aligned.
You could check this if you activate ‘double’ in the display properties.
http://docs.pixologic.com/zbrushcore/reference-guide/tool/display-properties/

If you can see the full model then it’s a ‘polygon normal’ problem.

I’m not sure how you can solve this in ZBrush, maybe to dynamesh the model with a corresponding high resolution.
Perhaps a more experienced ZBrush user has a better idea.

Edit: I searched with google and found this fast and simple tutorial that maybe could help.

CU and good luck.



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