Creating Characters takes time.
A LOT of time.
This character was a lot of fun, but it definitely taught me some lessons, and showed me the importance of blocking out the main shapes first before sculpting.
I had to re-sculpt several elements: the dress, the hair, and even the character’s torso and hands because I made poor decisions with the basic blocking from the get-go.
In this time-lapse, you’ll see my process from beginning to end.
Mistakes and all.
Hopefully there is some knowledge to be gleaned from my experience.
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Special thanks to Thomas Weidner for providing the excellent soundtrack for this week’s video!
You can find more of his tunes at:
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#armor #3dprinting #3dart
Lower thirds animation courtesy of: Videvo.com
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